Godot::AnimationTree
Inherits Godot::AnimationMixer < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_advance_expression_base_node
Sourceget_animation_player
Sourceget_process_callback
Sourceget_tree_root
Sourceset_advance_expression_base_node(path : NodePath) : Void
Sourceset_animation_player(path : NodePath) : Void
Sourceset_process_callback(mode : Int64) : Void
Sourceset_tree_root(animation_node : AnimationRootNode) : Void
Source