enum

Godot::VisualShader::VaryingMode

Inherits Enum < Comparable < Value < Object

Constants

VaryingModeVertexToFragLight = 0_i64
VaryingModeFragToLight = 1_i64
VaryingModeMax = 2_i64

Instance methods

varying_mode_frag_to_light?

Returns true if this enum value equals VaryingModeFragToLight

Source
varying_mode_max?

Returns true if this enum value equals VaryingModeMax

Source
varying_mode_vertex_to_frag_light?

Returns true if this enum value equals VaryingModeVertexToFragLight

Source