Godot::VisualShader::VaryingMode
Inherits Enum < Comparable < Value < Object
Constants
VaryingModeVertexToFragLight = 0_i64
VaryingModeFragToLight = 1_i64
VaryingModeMax = 2_i64
Instance methods
varying_mode_vertex_to_frag_light?
Returns true if this enum value equals VaryingModeVertexToFragLight