Godot::OpenXRCompositionLayerEquirect
Inherits Godot::OpenXRCompositionLayer < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_central_horizontal_angle
Sourceget_fallback_segments
Sourceget_lower_vertical_angle
Sourceget_radius
Sourceget_upper_vertical_angle
Sourceset_central_horizontal_angle(angle : Float64) : Void
Sourceset_fallback_segments(segments : Int64) : Void
Sourceset_lower_vertical_angle(angle : Float64) : Void
Sourceset_radius(radius : Float64) : Void
Sourceset_upper_vertical_angle(angle : Float64) : Void
Source