class

Godot::LightOccluder2D

Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_occluder_light_mask
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get_occluder_polygon
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is_set_as_sdf_collision
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occluder

Property occluder getter

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occluder=(val)

Property occluder setter

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occluder_light_mask

Property occluder_light_mask getter

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occluder_light_mask=(val : Int)

Property occluder_light_mask setter

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sdf_collision

Property sdf_collision getter

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sdf_collision=(val)

Property sdf_collision setter

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sdf_collision?
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set_as_sdf_collision(enable : Bool) : Void
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set_occluder_light_mask(mask : Int64) : Void
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set_occluder_polygon(polygon : OccluderPolygon2D) : Void
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