Godot::CameraTexture
Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
camera_is_active?
Sourceget_camera_active
Sourceget_camera_feed_id
Sourceget_which_feed
Sourceset_camera_active(active : Bool) : Void
Sourceset_camera_feed_id(feed_id : Int64) : Void
Sourceset_which_feed(which_feed : Int64) : Void
Source