class

Godot::CameraTexture

Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

camera_feed_id

Property camera_feed_id getter

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camera_feed_id=(val : Int)

Property camera_feed_id setter

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camera_is_active

Property camera_is_active getter

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camera_is_active=(val)

Property camera_is_active setter

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camera_is_active?
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get_camera_active
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get_camera_feed_id
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get_which_feed
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set_camera_active(active : Bool) : Void
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set_camera_feed_id(feed_id : Int64) : Void
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set_which_feed(which_feed : Int64) : Void
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which_feed

Property which_feed getter

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which_feed=(val : Int)

Property which_feed setter

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