Godot::RenderingDevice::BarrierMask
Inherits Enum < Comparable < Value < Object
Constants
BarrierMaskVertex = 1_i64
BarrierMaskFragment = 8_i64
BarrierMaskCompute = 2_i64
BarrierMaskTransfer = 4_i64
BarrierMaskRaster = 9_i64
BarrierMaskAllBarriers = 32767_i64
BarrierMaskNoBarrier = 32768_i64