class

Godot::SphereMesh

Inherits Godot::PrimitiveMesh < Godot::Mesh < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_height
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get_is_hemisphere
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get_radial_segments
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get_radius
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get_rings
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height

Property height getter

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height=(val : Number)

Property height setter

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is_hemisphere

Property is_hemisphere getter

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is_hemisphere=(val)

Property is_hemisphere setter

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is_hemisphere?
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radial_segments

Property radial_segments getter

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radial_segments=(val : Int)

Property radial_segments setter

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radius

Property radius getter

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radius=(val : Number)

Property radius setter

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rings

Property rings getter

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rings=(val : Int)

Property rings setter

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set_height(height : Float64) : Void
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set_is_hemisphere(is_hemisphere : Bool) : Void
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set_radial_segments(radial_segments : Int64) : Void
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set_radius(radius : Float64) : Void
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set_rings(rings : Int64) : Void
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