class

Godot::Sprite3D

Inherits Godot::SpriteBase3D < Godot::GeometryInstance3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

frame

Property frame getter

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frame=(val : Int)

Property frame setter

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frame_coords

Property frame_coords getter

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frame_coords=(val)

Property frame_coords setter

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get_frame
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get_frame_coords
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get_hframes
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get_region_rect
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get_texture
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get_vframes
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hframes

Property hframes getter

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hframes=(val : Int)

Property hframes setter

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is_region_enabled
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region_enabled

Property region_enabled getter

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region_enabled=(val)

Property region_enabled setter

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region_enabled?
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region_rect

Property region_rect getter

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region_rect=(val)

Property region_rect setter

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set_frame(frame : Int64) : Void
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set_frame_coords(coords : Vector2i) : Void
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set_hframes(hframes : Int64) : Void
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set_region_enabled(enabled : Bool) : Void
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set_region_rect(rect : Rect2) : Void
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set_texture(texture : Texture2D) : Void
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set_vframes(vframes : Int64) : Void
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texture

Property texture getter

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texture=(val)

Property texture setter

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vframes

Property vframes getter

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vframes=(val : Int)

Property vframes setter

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