enum

Godot::ParticleProcessMaterial::CollisionMode

Inherits Enum < Comparable < Value < Object

Constants

CollisionDisabled = 0_i64
CollisionRigid = 1_i64
CollisionHideOnContact = 2_i64
CollisionMax = 3_i64

Instance methods

collision_disabled?

Returns true if this enum value equals CollisionDisabled

Source
collision_hide_on_contact?

Returns true if this enum value equals CollisionHideOnContact

Source
collision_max?

Returns true if this enum value equals CollisionMax

Source
collision_rigid?

Returns true if this enum value equals CollisionRigid

Source