Godot::InputEventScreenDrag
Inherits Godot::InputEventFromWindow < Godot::InputEvent < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_index
Sourceget_pen_inverted
Sourceget_position
Sourceget_pressure
Sourceget_relative
Sourceget_screen_relative
Sourceget_screen_velocity
Sourceget_tilt
Sourceget_velocity
Sourcepen_inverted?
Sourceset_index(index : Int64) : Void
Sourceset_pen_inverted(pen_inverted : Bool) : Void
Sourceset_pressure(pressure : Float64) : Void
Source