enum

Godot::Viewport::DebugDraw

Inherits Enum < Comparable < Value < Object

Constants

DebugDrawDisabled = 0_i64
DebugDrawUnshaded = 1_i64
DebugDrawLighting = 2_i64
DebugDrawOverdraw = 3_i64
DebugDrawWireframe = 4_i64
DebugDrawNormalBuffer = 5_i64
DebugDrawVoxelGiAlbedo = 6_i64
DebugDrawVoxelGiLighting = 7_i64
DebugDrawVoxelGiEmission = 8_i64
DebugDrawShadowAtlas = 9_i64
DebugDrawDirectionalShadowAtlas = 10_i64
DebugDrawSceneLuminance = 11_i64
DebugDrawSsao = 12_i64
DebugDrawSsil = 13_i64
DebugDrawPssmSplits = 14_i64
DebugDrawDecalAtlas = 15_i64
DebugDrawSdfgi = 16_i64
DebugDrawSdfgiProbes = 17_i64
DebugDrawGiBuffer = 18_i64
DebugDrawDisableLod = 19_i64
DebugDrawClusterOmniLights = 20_i64
DebugDrawClusterSpotLights = 21_i64
DebugDrawClusterDecals = 22_i64
DebugDrawClusterReflectionProbes = 23_i64
DebugDrawOccluders = 24_i64
DebugDrawMotionVectors = 25_i64
DebugDrawInternalBuffer = 26_i64
DebugDrawClusterAreaLights = 27_i64
DebugDrawAreaLightAtlas = 28_i64

Instance methods

debug_draw_area_light_atlas?

Returns true if this enum value equals DebugDrawAreaLightAtlas

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debug_draw_cluster_area_lights?

Returns true if this enum value equals DebugDrawClusterAreaLights

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debug_draw_cluster_decals?

Returns true if this enum value equals DebugDrawClusterDecals

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debug_draw_cluster_omni_lights?

Returns true if this enum value equals DebugDrawClusterOmniLights

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debug_draw_cluster_reflection_probes?

Returns true if this enum value equals DebugDrawClusterReflectionProbes

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debug_draw_cluster_spot_lights?

Returns true if this enum value equals DebugDrawClusterSpotLights

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debug_draw_decal_atlas?

Returns true if this enum value equals DebugDrawDecalAtlas

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debug_draw_directional_shadow_atlas?

Returns true if this enum value equals DebugDrawDirectionalShadowAtlas

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debug_draw_disable_lod?

Returns true if this enum value equals DebugDrawDisableLod

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debug_draw_disabled?

Returns true if this enum value equals DebugDrawDisabled

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debug_draw_gi_buffer?

Returns true if this enum value equals DebugDrawGiBuffer

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debug_draw_internal_buffer?

Returns true if this enum value equals DebugDrawInternalBuffer

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debug_draw_lighting?

Returns true if this enum value equals DebugDrawLighting

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debug_draw_motion_vectors?

Returns true if this enum value equals DebugDrawMotionVectors

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debug_draw_normal_buffer?

Returns true if this enum value equals DebugDrawNormalBuffer

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debug_draw_occluders?

Returns true if this enum value equals DebugDrawOccluders

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debug_draw_overdraw?

Returns true if this enum value equals DebugDrawOverdraw

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debug_draw_pssm_splits?

Returns true if this enum value equals DebugDrawPssmSplits

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debug_draw_scene_luminance?

Returns true if this enum value equals DebugDrawSceneLuminance

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debug_draw_sdfgi?

Returns true if this enum value equals DebugDrawSdfgi

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debug_draw_sdfgi_probes?

Returns true if this enum value equals DebugDrawSdfgiProbes

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debug_draw_shadow_atlas?

Returns true if this enum value equals DebugDrawShadowAtlas

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debug_draw_ssao?

Returns true if this enum value equals DebugDrawSsao

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debug_draw_ssil?

Returns true if this enum value equals DebugDrawSsil

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debug_draw_unshaded?

Returns true if this enum value equals DebugDrawUnshaded

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debug_draw_voxel_gi_albedo?

Returns true if this enum value equals DebugDrawVoxelGiAlbedo

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debug_draw_voxel_gi_emission?

Returns true if this enum value equals DebugDrawVoxelGiEmission

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debug_draw_voxel_gi_lighting?

Returns true if this enum value equals DebugDrawVoxelGiLighting

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debug_draw_wireframe?

Returns true if this enum value equals DebugDrawWireframe

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