Godot::RDAccelerationStructureGeometry
Inherits Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_flags
Sourceget_index_buffer
Sourceget_index_count
Sourceget_index_offset
Sourceget_vertex_buffer
Sourceget_vertex_count
Sourceget_vertex_format
Sourceget_vertex_offset
Sourceget_vertex_stride
Sourceset_flags(p_member : Int64) : Void
Sourceset_index_buffer(p_member : Int64) : Void
Sourceset_index_count(p_member : Int64) : Void
Sourceset_index_offset(p_member : Int64) : Void
Sourceset_vertex_buffer(p_member : Int64) : Void
Sourceset_vertex_count(p_member : Int64) : Void
Sourceset_vertex_format(p_member : Int64) : Void
Sourceset_vertex_offset(p_member : Int64) : Void
Sourceset_vertex_stride(p_member : Int64) : Void
Source