Godot::ConfigFile
Inherits Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
clear
Sourceencode_to_text
Sourceerase_section(section : String) : Void
Sourceerase_section_key(section : String, key : String) : Void
Sourceget_section_keys(section : String) : Pointer(Void)
Sourceget_sections
Sourceget_value(section : String, key : String, default : Pointer(Void)) : Pointer(Void)
Sourcehas_section(section : String) : Bool
Sourcehas_section_key(section : String, key : String) : Bool
Sourceload(path : String) : Int64
Sourceload_encrypted(path : String, key : Pointer(Void)) : Int64
Sourceload_encrypted_pass(path : String, password : String) : Int64
Sourceparse(data : String) : Int64
Sourcesave(path : String) : Int64
Sourcesave_encrypted(path : String, key : Pointer(Void)) : Int64
Sourcesave_encrypted_pass(path : String, password : String) : Int64
Sourceset_value(section : String, key : String, value : Pointer(Void)) : Void
Source