class

Godot::OpenXRRenderModelManager

Inherits Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_make_local_to_pose
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get_tracker
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make_local_to_pose

Property make_local_to_pose getter

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make_local_to_pose=(val)

Property make_local_to_pose setter

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set_make_local_to_pose(make_local_to_pose : String) : Void
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set_tracker(tracker : Int64) : Void
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tracker

Property tracker getter

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tracker=(val : Int)

Property tracker setter

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Nested types