Godot::OpenXRRenderModelManager
Inherits Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_make_local_to_pose
Sourceget_tracker
Sourceset_make_local_to_pose(make_local_to_pose : String) : Void
Sourceset_tracker(tracker : Int64) : Void
Source