class

Godot::StreamPeerTCP

Inherits Godot::StreamPeerSocket < Godot::StreamPeer < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

bind(port : Int64, host : String) : Int64
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connect_to_host(host : String, port : Int64) : Int64
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get_connected_host
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get_connected_port
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get_local_port
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set_no_delay(enabled : Bool) : Void
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