Godot::StreamPeerTCP
Inherits Godot::StreamPeerSocket < Godot::StreamPeer < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
bind(port : Int64, host : String) : Int64
Sourceconnect_to_host(host : String, port : Int64) : Int64
Sourceget_connected_host
Sourceget_connected_port
Sourceget_local_port
Sourceset_no_delay(enabled : Bool) : Void
Source