class

Godot::SignalSubscription

Inherits Reference < Object

Represents an active signal subscription or awaiter

Constructors

new(target_id : UInt64, signal_name : String, flags : ConnectFlags = ConnectFlags::None, callback : Proc(Array(Variant), Void) | Nil = nil)
Source

Instance methods

args
Source
callback
Source
completed?
Source
flags
Source
signal_name
Source
string_args
Source
target_id
Source
trigger(signal_args : Array(Variant)) : Void
Source
unsubscribe
Source