class

Godot::EditorFileSystemDirectory

Inherits Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

find_dir_index(name : String) : Int64
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find_file_index(name : String) : Int64
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get_file(idx : Int64) : String
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get_file_count
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get_file_import_is_valid(idx : Int64) : Bool
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get_file_path(idx : Int64) : String
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get_file_script_class_extends(idx : Int64) : String
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get_file_script_class_name(idx : Int64) : String
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get_file_type(idx : Int64) : String
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get_name
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get_parent
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get_path
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get_subdir(idx : Int64) : EditorFileSystemDirectory
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get_subdir_count
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