class

Godot::GPUParticlesCollisionSphere3D

Inherits Godot::GPUParticlesCollision3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

get_radius
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radius

Property radius getter

Source
radius=(val : Number)

Property radius setter

Source
set_radius(radius : Float64) : Void
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