Godot::VisualShaderNodeTransformOp::Operator
Inherits Enum < Comparable < Value < Object
Constants
OpAxb = 0_i64
OpBxa = 1_i64
OpAxbComp = 2_i64
OpBxaComp = 3_i64
OpAdd = 4_i64
OpAMinusB = 5_i64
OpBMinusA = 6_i64
OpADivB = 7_i64
OpBDivA = 8_i64
OpMax = 9_i64