class

Godot::RenderSceneData

Inherits Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

get_cam_projection
Source
get_cam_transform
Source
get_uniform_buffer
Source
get_view_count
Source
get_view_eye_offset(view : Int64) : Vector3
Source
get_view_projection(view : Int64) : Projection
Source