Godot::MeshTexture
Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_base_texture
Sourceget_image_size
Sourceget_mesh
Sourceset_base_texture(texture : Texture2D) : Void
Sourceset_mesh(mesh : Mesh) : Void
Source