class

Godot::MeshTexture

Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

base_texture

Property base_texture getter

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base_texture=(val)

Property base_texture setter

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get_base_texture
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get_image_size
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get_mesh
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image_size

Property image_size getter

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image_size=(val)

Property image_size setter

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mesh

Property mesh getter

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mesh=(val)

Property mesh setter

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set_base_texture(texture : Texture2D) : Void
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set_image_size(size : Vector2) : Void
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set_mesh(mesh : Mesh) : Void
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