class

Godot::GLTFBufferView

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

buffer

Property buffer getter

Source
buffer=(val : Int)

Property buffer setter

Source
byte_length

Property byte_length getter

Source
byte_length=(val : Int)

Property byte_length setter

Source
byte_offset

Property byte_offset getter

Source
byte_offset=(val : Int)

Property byte_offset setter

Source
byte_stride

Property byte_stride getter

Source
byte_stride=(val : Int)

Property byte_stride setter

Source
from_dictionary(dictionary : Pointer(Void)) : GLTFBufferView
Source
get_buffer
Source
get_byte_length
Source
get_byte_offset
Source
get_byte_stride
Source
get_indices
Source
get_vertex_attributes
Source
indices

Property indices getter

Source
indices=(val)

Property indices setter

Source
indices?
Source
load_buffer_view_data(state : GLTFState) : Pointer(Void)
Source
set_buffer(buffer : Int64) : Void
Source
set_byte_length(byte_length : Int64) : Void
Source
set_byte_offset(byte_offset : Int64) : Void
Source
set_byte_stride(byte_stride : Int64) : Void
Source
set_indices(indices : Bool) : Void
Source
set_vertex_attributes(is_attributes : Bool) : Void
Source
to_dictionary
Source
vertex_attributes

Property vertex_attributes getter

Source
vertex_attributes=(val)

Property vertex_attributes setter

Source
vertex_attributes?
Source