Godot::GradientTexture1D
Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_gradient
Sourceis_using_hdr
Sourceset_gradient(gradient : Gradient) : Void
Sourceset_use_hdr(enabled : Bool) : Void
Sourceset_width(width : Int64) : Void
Sourceuse_hdr?
Source