class

Godot::NavigationMeshGenerator

Inherits Godot::Object < Reference < Object

Godot NavigationMeshGenerator singleton (NavigationMeshGenerator).

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Class methods

singleton_ptr
Source

Instance methods

bake(navigation_mesh : NavigationMesh, root_node : Node) : Void
Source
bake_from_source_geometry_data(navigation_mesh : NavigationMesh, source_geometry_data : NavigationMeshSourceGeometryData3D, callback : Pointer(Void)) : Void
Source
clear(navigation_mesh : NavigationMesh) : Void
Source
parse_source_geometry_data(navigation_mesh : NavigationMesh, source_geometry_data : NavigationMeshSourceGeometryData3D, root_node : Node, callback : Pointer(Void)) : Void
Source