class

Godot::JSON

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

data

Property data getter

Source
data=(val)

Property data setter

Source
from_native(variant : Pointer(Void), full_objects : Bool) : Pointer(Void)
Source
get_data
Source
get_error_line
Source
get_error_message
Source
get_parsed_text
Source
parse(json_text : String, keep_text : Bool) : Int64
Source
parse_string(json_string : String) : Pointer(Void)
Source
set_data(data : Pointer(Void)) : Void
Source
stringify(data : Pointer(Void), indent : String, sort_keys : Bool, full_precision : Bool) : String
Source
to_native(json : Pointer(Void), allow_objects : Bool) : Pointer(Void)
Source