Godot::Viewport
Inherits Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
audio_listener_enable_2d?
Sourceaudio_listener_enable_3d?
Sourcecanvas_item_default_texture_filter=(val : Int)
Property canvas_item_default_texture_filter setter
canvas_item_default_texture_repeat=(val : Int)
Property canvas_item_default_texture_repeat setter
disable_3d?
Sourcefind_world_2d
Sourcefind_world_3d
Sourceget_anisotropic_filtering_level
Sourceget_audio_listener_2d
Sourceget_audio_listener_3d
Sourceget_camera_2d
Sourceget_camera_3d
Sourceget_canvas_cull_mask
Sourceget_canvas_cull_mask_bit(layer : Int64) : Bool
Sourceget_canvas_transform
Sourceget_debug_draw
Sourceget_default_canvas_item_texture_filter
Sourceget_default_canvas_item_texture_repeat
Sourceget_drag_threshold
Sourceget_embedded_subwindows
Sourceget_final_transform
Sourceget_fsr_sharpness
Sourceget_global_canvas_transform
Sourceget_mesh_lod_threshold
Sourceget_mouse_position
Sourceget_msaa_2d
Sourceget_msaa_3d
Sourceget_oversampling
Sourceget_oversampling_override
Sourceget_physics_object_picking
Sourceget_physics_object_picking_first_only
Sourceget_physics_object_picking_sort
Sourceget_positional_shadow_atlas_16_bits
Sourceget_positional_shadow_atlas_quadrant_subdiv(quadrant : Int64) : Int64
Sourceget_positional_shadow_atlas_size
Sourceget_render_info(get_type : Int64, info : Int64) : Int64
Sourceget_scaling_3d_mode
Sourceget_scaling_3d_scale
Sourceget_screen_space_aa
Sourceget_screen_transform
Sourceget_sdf_oversize
Sourceget_sdf_scale
Sourceget_stretch_transform
Sourceget_texture
Sourceget_texture_mipmap_bias
Sourceget_viewport_rid
Sourceget_visible_rect
Sourceget_vrs_mode
Sourceget_vrs_texture
Sourceget_vrs_update_mode
Sourceget_world_2d
Sourceget_world_3d
Sourcegui_cancel_drag
Sourcegui_disable_input?
Sourcegui_embed_subwindows?
Sourcegui_get_drag_data
Sourcegui_get_drag_description
Sourcegui_get_focus_owner
Sourcegui_get_hovered_control
Sourcegui_is_drag_successful
Sourcegui_is_dragging
Sourcegui_release_focus
Sourcegui_set_drag_description(description : String) : Void
Sourcegui_snap_controls_to_pixels?
Sourcehandle_input_locally?
Sourcehas_transparent_background
Sourceis_3d_disabled
Sourceis_audio_listener_2d
Sourceis_audio_listener_3d
Sourceis_embedding_subwindows
Sourceis_handling_input_locally
Sourceis_input_disabled
Sourceis_input_handled
Sourceis_snap_2d_transforms_to_pixel_enabled
Sourceis_snap_2d_vertices_to_pixel_enabled
Sourceis_snap_controls_to_pixels_enabled
Sourceis_using_debanding
Sourceis_using_hdr_2d
Sourceis_using_occlusion_culling
Sourceis_using_oversampling
Sourceis_using_own_world_3d
Sourceis_using_taa
Sourceis_using_xr
Sourcenotify_mouse_entered
Sourcenotify_mouse_exited
Sourceoversampling?
Sourceown_world_3d?
Sourcephysics_object_picking?
Sourcephysics_object_picking_first_only?
Sourcephysics_object_picking_sort?
Sourcepositional_shadow_atlas_16_bits?
Sourcepush_input(event : InputEvent, in_local_coords : Bool) : Void
Sourcepush_text_input(text : String) : Void
Sourcepush_unhandled_input(event : InputEvent, in_local_coords : Bool) : Void
Sourceset_anisotropic_filtering_level(anisotropic_filtering_level : Int64) : Void
Sourceset_as_audio_listener_2d(enable : Bool) : Void
Sourceset_as_audio_listener_3d(enable : Bool) : Void
Sourceset_canvas_cull_mask(mask : Int64) : Void
Sourceset_canvas_cull_mask_bit(layer : Int64, enable : Bool) : Void
Sourceset_debug_draw(debug_draw : Int64) : Void
Sourceset_default_canvas_item_texture_filter(mode : Int64) : Void
Sourceset_default_canvas_item_texture_repeat(mode : Int64) : Void
Sourceset_disable_3d(disable : Bool) : Void
Sourceset_disable_input(disable : Bool) : Void
Sourceset_drag_threshold(threshold : Int64) : Void
Sourceset_embedding_subwindows(enable : Bool) : Void
Sourceset_fsr_sharpness(fsr_sharpness : Float64) : Void
Sourceset_handle_input_locally(enable : Bool) : Void
Sourceset_input_as_handled
Sourceset_mesh_lod_threshold(pixels : Float64) : Void
Sourceset_msaa_2d(msaa : Int64) : Void
Sourceset_msaa_3d(msaa : Int64) : Void
Sourceset_oversampling_override(oversampling : Float64) : Void
Sourceset_physics_object_picking(enable : Bool) : Void
Sourceset_physics_object_picking_first_only(enable : Bool) : Void
Sourceset_physics_object_picking_sort(enable : Bool) : Void
Sourceset_positional_shadow_atlas_16_bits(enable : Bool) : Void
Sourceset_positional_shadow_atlas_quadrant_subdiv(quadrant : Int64, subdiv : Int64) : Void
Sourceset_positional_shadow_atlas_size(size : Int64) : Void
Sourceset_scaling_3d_mode(scaling_3d_mode : Int64) : Void
Sourceset_scaling_3d_scale(scale : Float64) : Void
Sourceset_screen_space_aa(screen_space_aa : Int64) : Void
Sourceset_sdf_oversize(oversize : Int64) : Void
Sourceset_sdf_scale(scale : Int64) : Void
Sourceset_snap_2d_transforms_to_pixel(enabled : Bool) : Void
Sourceset_snap_2d_vertices_to_pixel(enabled : Bool) : Void
Sourceset_snap_controls_to_pixels(enabled : Bool) : Void
Sourceset_texture_mipmap_bias(texture_mipmap_bias : Float64) : Void
Sourceset_transparent_background(enable : Bool) : Void
Sourceset_use_debanding(enable : Bool) : Void
Sourceset_use_hdr_2d(enable : Bool) : Void
Sourceset_use_occlusion_culling(enable : Bool) : Void
Sourceset_use_oversampling(enable : Bool) : Void
Sourceset_use_own_world_3d(enable : Bool) : Void
Sourceset_use_taa(enable : Bool) : Void
Sourceset_use_xr(use : Bool) : Void
Sourceset_vrs_mode(mode : Int64) : Void
Sourceset_vrs_texture(texture : Texture2D) : Void
Sourceset_vrs_update_mode(mode : Int64) : Void
Sourceset_world_2d(world_2d : World2D) : Void
Sourceset_world_3d(world_3d : World3D) : Void
Sourcesnap_2d_transforms_to_pixel?
Sourcesnap_2d_vertices_to_pixel?
Sourcetransparent_bg?
Sourceupdate_mouse_cursor_state
Sourceuse_debanding?
Sourceuse_hdr_2d?
Sourceuse_occlusion_culling?
Sourceuse_taa?
Sourceuse_xr?
SourceNested types
- Godot::Viewport::AnisotropicFiltering
- Godot::Viewport::DebugDraw
- Godot::Viewport::DefaultCanvasItemTextureFilter
- Godot::Viewport::DefaultCanvasItemTextureRepeat
- Godot::Viewport::MSAA
- Godot::Viewport::PositionalShadowAtlasQuadrantSubdiv
- Godot::Viewport::RenderInfo
- Godot::Viewport::RenderInfoType
- Godot::Viewport::SDFOversize
- Godot::Viewport::SDFScale
- Godot::Viewport::Scaling3DMode
- Godot::Viewport::ScreenSpaceAA
- Godot::Viewport::VRSMode
- Godot::Viewport::VRSUpdateMode