Godot::MissingResource
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_original_class
Sourceis_recording_properties
Sourcerecording_properties?
Sourceset_original_class(name : String) : Void
Sourceset_recording_properties(enable : Bool) : Void
Source