Godot::GLTFObjectModelProperty
Inherits Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
append_node_path(node_path : NodePath) : Void
Sourceappend_path_to_property(node_path : NodePath, prop_name : String) : Void
Sourceget_accessor_type
Sourceget_gltf_to_godot_expression
Sourceget_godot_to_gltf_expression
Sourceget_json_pointers
Sourceget_node_paths
Sourceget_object_model_type
Sourceget_variant_type
Sourcehas_json_pointers
Sourcehas_node_paths
Sourceset_gltf_to_godot_expression(gltf_to_godot_expr : Expression) : Void
Sourceset_godot_to_gltf_expression(godot_to_gltf_expr : Expression) : Void
Sourceset_json_pointers(json_pointers : Godot::Array) : Void
Sourceset_node_paths(node_paths : Godot::Array) : Void
Sourceset_object_model_type(get_type : Int64) : Void
Sourceset_types(variant_type : Int64, obj_model_type : Int64) : Void
Sourceset_variant_type(variant_type : Int64) : Void
Source