Godot::GPUParticlesCollisionSDF3D
Inherits Godot::GPUParticlesCollision3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_bake_mask
Sourceget_bake_mask_value(layer_number : Int64) : Bool
Sourceget_resolution
Sourceget_size
Sourceget_texture
Sourceget_thickness
Sourceset_bake_mask(mask : Int64) : Void
Sourceset_bake_mask_value(layer_number : Int64, value : Bool) : Void
Sourceset_resolution(resolution : Int64) : Void
Sourceset_texture(texture : Texture3D) : Void
Sourceset_thickness(thickness : Float64) : Void
Source