class

Godot::GPUParticlesCollisionSDF3D

Inherits Godot::GPUParticlesCollision3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

bake_mask

Property bake_mask getter

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bake_mask=(val : Int)

Property bake_mask setter

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get_bake_mask
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get_bake_mask_value(layer_number : Int64) : Bool
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get_resolution
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get_size
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get_texture
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get_thickness
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resolution

Property resolution getter

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resolution=(val : Int)

Property resolution setter

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set_bake_mask(mask : Int64) : Void
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set_bake_mask_value(layer_number : Int64, value : Bool) : Void
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set_resolution(resolution : Int64) : Void
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set_size(size : Vector3) : Void
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set_texture(texture : Texture3D) : Void
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set_thickness(thickness : Float64) : Void
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size

Property size getter

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size=(val)

Property size setter

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texture

Property texture getter

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texture=(val)

Property texture setter

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thickness

Property thickness getter

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thickness=(val : Number)

Property thickness setter

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Nested types