Godot::Material
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
create_placeholder
Sourceget_next_pass
Sourceget_render_priority
Sourceinspect_native_shader_code
Sourceset_next_pass(next_pass : Material) : Void
Sourceset_render_priority(priority : Int64) : Void
Source