class

Godot::VisualShaderNodeTextureParameter

Inherits Godot::VisualShaderNodeParameter < Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

color_default

Property color_default getter

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color_default=(val : Int)

Property color_default setter

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get_color_default
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get_texture_filter
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get_texture_repeat
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get_texture_source
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get_texture_type
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set_color_default(color : Int64) : Void
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set_texture_filter(filter : Int64) : Void
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set_texture_repeat(repeat : Int64) : Void
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set_texture_source(source : Int64) : Void
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set_texture_type(get_type : Int64) : Void
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texture_filter

Property texture_filter getter

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texture_filter=(val : Int)

Property texture_filter setter

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texture_repeat

Property texture_repeat getter

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texture_repeat=(val : Int)

Property texture_repeat setter

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texture_source

Property texture_source getter

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texture_source=(val : Int)

Property texture_source setter

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texture_type

Property texture_type getter

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texture_type=(val : Int)

Property texture_type setter

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Nested types