enum

Godot::Generic6DOFJoint3D::Flag

Inherits Enum < Comparable < Value < Object

Constants

FlagEnableLinearLimit = 0_i64
FlagEnableAngularLimit = 1_i64
FlagEnableLinearSpring = 3_i64
FlagEnableAngularSpring = 2_i64
FlagEnableAngularMotor = 4_i64
FlagEnableMotor = 4_i64
FlagEnableLinearMotor = 5_i64
FlagMax = 6_i64

Instance methods

flag_enable_angular_limit?

Returns true if this enum value equals FlagEnableAngularLimit

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flag_enable_angular_motor?

Returns true if this enum value equals FlagEnableAngularMotor

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flag_enable_angular_spring?

Returns true if this enum value equals FlagEnableAngularSpring

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flag_enable_linear_limit?

Returns true if this enum value equals FlagEnableLinearLimit

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flag_enable_linear_motor?

Returns true if this enum value equals FlagEnableLinearMotor

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flag_enable_linear_spring?

Returns true if this enum value equals FlagEnableLinearSpring

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flag_enable_motor?

Returns true if this enum value equals FlagEnableMotor

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flag_max?

Returns true if this enum value equals FlagMax

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