Godot::Generic6DOFJoint3D::Flag
Inherits Enum < Comparable < Value < Object
Constants
FlagEnableLinearLimit = 0_i64
FlagEnableAngularLimit = 1_i64
FlagEnableLinearSpring = 3_i64
FlagEnableAngularSpring = 2_i64
FlagEnableAngularMotor = 4_i64
FlagEnableMotor = 4_i64
FlagEnableLinearMotor = 5_i64
FlagMax = 6_i64