class

Godot::CSGTorus3D

Inherits Godot::CSGPrimitive3D < Godot::CSGShape3D < Godot::GeometryInstance3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_inner_radius
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get_material
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get_outer_radius
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get_ring_sides
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get_sides
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get_smooth_faces
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inner_radius

Property inner_radius getter

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inner_radius=(val : Number)

Property inner_radius setter

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material

Property material getter

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material=(val)

Property material setter

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outer_radius

Property outer_radius getter

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outer_radius=(val : Number)

Property outer_radius setter

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ring_sides

Property ring_sides getter

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ring_sides=(val : Int)

Property ring_sides setter

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set_inner_radius(radius : Float64) : Void
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set_material(material : Material) : Void
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set_outer_radius(radius : Float64) : Void
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set_ring_sides(sides : Int64) : Void
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set_sides(sides : Int64) : Void
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set_smooth_faces(smooth_faces : Bool) : Void
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sides

Property sides getter

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sides=(val : Int)

Property sides setter

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smooth_faces

Property smooth_faces getter

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smooth_faces=(val)

Property smooth_faces setter

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smooth_faces?
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