enum

Godot::SkeletonModifier3D::RotationAxis

Inherits Enum < Comparable < Value < Object

Constants

RotationAxisX = 0_i64
RotationAxisY = 1_i64
RotationAxisZ = 2_i64
RotationAxisAll = 3_i64
RotationAxisCustom = 4_i64

Instance methods

rotation_axis_all?

Returns true if this enum value equals RotationAxisAll

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rotation_axis_custom?

Returns true if this enum value equals RotationAxisCustom

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rotation_axis_x?

Returns true if this enum value equals RotationAxisX

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rotation_axis_y?

Returns true if this enum value equals RotationAxisY

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rotation_axis_z?

Returns true if this enum value equals RotationAxisZ

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