Godot::RenderingDevice::LogicOperation
Inherits Enum < Comparable < Value < Object
Constants
LogicOpClear = 0_i64
LogicOpAnd = 1_i64
LogicOpAndReverse = 2_i64
LogicOpCopy = 3_i64
LogicOpAndInverted = 4_i64
LogicOpNoOp = 5_i64
LogicOpXor = 6_i64
LogicOpOr = 7_i64
LogicOpNor = 8_i64
LogicOpEquivalent = 9_i64
LogicOpInvert = 10_i64
LogicOpOrReverse = 11_i64
LogicOpCopyInverted = 12_i64
LogicOpOrInverted = 13_i64
LogicOpNand = 14_i64
LogicOpSet = 15_i64
LogicOpMax = 16_i64