class

Godot::Mesh

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

create_convex_shape(clean : Bool, simplify : Bool) : ConvexPolygonShape3D
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create_outline(margin : Float64) : Mesh
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create_placeholder
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create_trimesh_shape
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generate_triangle_mesh
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get_aabb
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get_faces
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get_lightmap_size_hint
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get_surface_count
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lightmap_size_hint

Property lightmap_size_hint getter

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lightmap_size_hint=(val)

Property lightmap_size_hint setter

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set_lightmap_size_hint(size : Vector2i) : Void
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surface_get_arrays(surf_idx : Int64) : Godot::Array
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surface_get_blend_shape_arrays(surf_idx : Int64) : Godot::Array
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surface_get_material(surf_idx : Int64) : Material
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surface_set_material(surf_idx : Int64, material : Material) : Void
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Nested types