Godot::Trail3D
Inherits Godot::Line3D < Godot::GeometryInstance3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
clear
Sourceemitting?
Sourceget_color
Sourceget_color_gradient
Sourceget_current_length
Sourceget_lifetime
Sourceget_limit_mode
Sourceget_material
Sourceget_material_mode
Sourceget_max_length
Sourceget_mesh_alignment
Sourceget_min_section_length
Sourceget_pin_uv
Sourceget_tiling_mode
Sourceget_tiling_multiplier
Sourceget_width
Sourceget_width_curve
Sourceis_emitting
Sourcepin_uv?
Sourceset_color_gradient(gradient : Gradient) : Void
Sourceset_emitting(emitting : Bool) : Void
Sourceset_lifetime(lifetime : Float64) : Void
Sourceset_limit_mode(limit_mode : Int64) : Void
Sourceset_material(material : ShaderMaterial) : Void
Sourceset_material_mode(material_mode : Int64) : Void
Sourceset_max_length(max_length : Float64) : Void
Sourceset_mesh_alignment(alignment : Int64) : Void
Sourceset_min_section_length(min_section_length : Float64) : Void
Sourceset_pin_uv(pin_uv : Bool) : Void
Sourceset_tiling_mode(tiling_mode : Int64) : Void
Sourceset_tiling_multiplier(tiling_multiplier : Float64) : Void
Sourceset_width(width : Float64) : Void
Sourceset_width_curve(curve : Curve) : Void
Source