Godot::HeightMapShape3D
Inherits Godot::Shape3D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_map_data
Sourceget_map_depth
Sourceget_map_width
Sourceget_max_height
Sourceget_min_height
Sourceset_map_data(data : Pointer(Void)) : Void
Sourceset_map_depth(height : Int64) : Void
Sourceset_map_width(width : Int64) : Void
Sourceupdate_map_data_from_image(image : Image, height_min : Float64, height_max : Float64) : Void
Source