Godot::Node3D::RotationEditMode
Inherits Enum < Comparable < Value < Object
Constants
RotationEditModeEuler = 0_i64
RotationEditModeQuaternion = 1_i64
RotationEditModeBasis = 2_i64
Instance methods
rotation_edit_mode_quaternion?
Returns true if this enum value equals RotationEditModeQuaternion