Godot::Marshalls
Inherits Godot::Object < Reference < Object
Godot Marshalls singleton (Marshalls).
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceClass methods
singleton_ptr
SourceInstance methods
base64_to_raw(base64_str : String) : Pointer(Void)
Sourcebase64_to_utf8(base64_str : String) : String
Sourcebase64_to_variant(base64_str : String, allow_objects : Bool) : Pointer(Void)
Sourceraw_to_base64(array : Pointer(Void)) : String
Sourceutf8_to_base64(utf8_str : String) : String
Sourcevariant_to_base64(variant : Pointer(Void), full_objects : Bool) : String
Source