Godot::Node::ProcessMode
Inherits Enum < Comparable < Value < Object
Constants
ProcessModeInherit = 0_i64
ProcessModePausable = 1_i64
ProcessModeWhenPaused = 2_i64
ProcessModeAlways = 3_i64
ProcessModeDisabled = 4_i64
Inherits Enum < Comparable < Value < Object