enum

Godot::Node::ProcessMode

Inherits Enum < Comparable < Value < Object

Constants

ProcessModeInherit = 0_i64
ProcessModePausable = 1_i64
ProcessModeWhenPaused = 2_i64
ProcessModeAlways = 3_i64
ProcessModeDisabled = 4_i64

Instance methods

process_mode_always?

Returns true if this enum value equals ProcessModeAlways

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process_mode_disabled?

Returns true if this enum value equals ProcessModeDisabled

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process_mode_inherit?

Returns true if this enum value equals ProcessModeInherit

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process_mode_pausable?

Returns true if this enum value equals ProcessModePausable

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process_mode_when_paused?

Returns true if this enum value equals ProcessModeWhenPaused

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