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About
struct
Godot::NodePath
Inherits
Struct
<
Value
<
Object
Represents a path to a node or property in the Godot scene tree.
Constructors
new
(path :
String
= "")
Source
new
(pointer :
Pointer
(
Void
))
Source
Instance methods
path
Source
path=
(path :
String
)
Source