Godot::VisualShaderNodeBooleanConstant
Inherits Godot::VisualShaderNodeConstant < Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
constant?
Sourceget_constant
Sourceset_constant(constant : Bool) : Void
Source