Godot::RenderingServer::LightDirectionalShadowMode
Inherits Enum < Comparable < Value < Object
Constants
LightDirectionalShadowOrthogonal = 0_i64
LightDirectionalShadowParallel2Splits = 1_i64
LightDirectionalShadowParallel4Splits = 2_i64
Instance methods
light_directional_shadow_orthogonal?
Returns true if this enum value equals LightDirectionalShadowOrthogonal
light_directional_shadow_parallel2_splits?
Returns true if this enum value equals LightDirectionalShadowParallel2Splits
light_directional_shadow_parallel4_splits?
Returns true if this enum value equals LightDirectionalShadowParallel4Splits