enum

Godot::RenderingServer::LightDirectionalShadowMode

Inherits Enum < Comparable < Value < Object

Constants

LightDirectionalShadowOrthogonal = 0_i64
LightDirectionalShadowParallel2Splits = 1_i64
LightDirectionalShadowParallel4Splits = 2_i64

Instance methods

light_directional_shadow_orthogonal?

Returns true if this enum value equals LightDirectionalShadowOrthogonal

Source
light_directional_shadow_parallel2_splits?

Returns true if this enum value equals LightDirectionalShadowParallel2Splits

Source
light_directional_shadow_parallel4_splits?

Returns true if this enum value equals LightDirectionalShadowParallel4Splits

Source