Godot::Button
Inherits Godot::BaseButton < Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
clip_text?
Sourceexpand_icon?
Sourceflat?
Sourceget_autowrap_mode
Sourceget_autowrap_trim_flags
Sourceget_button_icon
Sourceget_clip_text
Sourceget_icon_alignment
Sourceget_language
Sourceget_text
Sourceget_text_alignment
Sourceget_text_direction
Sourceget_text_overrun_behavior
Sourceget_vertical_icon_alignment
Sourceis_expand_icon
Sourceis_flat
Sourceset_autowrap_mode(autowrap_mode : Int64) : Void
Sourceset_autowrap_trim_flags(autowrap_trim_flags : Int64) : Void
Sourceset_button_icon(texture : Texture2D) : Void
Sourceset_clip_text(enabled : Bool) : Void
Sourceset_expand_icon(enabled : Bool) : Void
Sourceset_flat(enabled : Bool) : Void
Sourceset_icon_alignment(icon_alignment : Int64) : Void
Sourceset_language(language : String) : Void
Sourceset_text(text : String) : Void
Sourceset_text_alignment(alignment : Int64) : Void
Sourceset_text_direction(direction : Int64) : Void
Sourceset_text_overrun_behavior(overrun_behavior : Int64) : Void
Sourceset_vertical_icon_alignment(vertical_icon_alignment : Int64) : Void
Source