Godot::AnimationMixer
Inherits Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
active?
Sourceadd_animation_library(name : String, library : AnimationLibrary) : Int64
Sourceadvance(delta : Float64) : Void
Sourcecapture(name : String, duration : Float64, trans_type : Int64, ease_type : Int64) : Void
Sourceclear_caches
Sourcedeterministic?
Sourcefind_animation(animation : Animation) : String
Sourcefind_animation_library(animation : Animation) : String
Sourceget_animation(name : String) : Animation
Sourceget_animation_library(name : String) : AnimationLibrary
Sourceget_animation_library_list
Sourceget_animation_list
Sourceget_audio_max_polyphony
Sourceget_callback_mode_discrete
Sourceget_callback_mode_method
Sourceget_callback_mode_process
Sourceget_root_motion_position
Sourceget_root_motion_position_accumulator
Sourceget_root_motion_rotation
Sourceget_root_motion_rotation_accumulator
Sourceget_root_motion_scale
Sourceget_root_motion_scale_accumulator
Sourceget_root_motion_track
Sourceget_root_node
Sourcehas_animation(name : String) : Bool
Sourcehas_animation_library(name : String) : Bool
Sourceis_active
Sourceis_deterministic
Sourceis_reset_on_save_enabled
Sourceis_root_motion_local
Sourceremove_animation_library(name : String) : Void
Sourcerename_animation_library(name : String, newname : String) : Void
Sourcereset_on_save?
Sourceroot_motion_local?
Sourceset_active(active : Bool) : Void
Sourceset_audio_max_polyphony(max_polyphony : Int64) : Void
Sourceset_callback_mode_discrete(mode : Int64) : Void
Sourceset_callback_mode_method(mode : Int64) : Void
Sourceset_callback_mode_process(mode : Int64) : Void
Sourceset_deterministic(deterministic : Bool) : Void
Sourceset_reset_on_save_enabled(enabled : Bool) : Void
Sourceset_root_motion_local(enabled : Bool) : Void
Sourceset_root_motion_track(path : NodePath) : Void
Sourceset_root_node(path : NodePath) : Void
Source