class

Godot::VisualShaderNodeIntParameter

Inherits Godot::VisualShaderNodeParameter < Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

default_value

Property default_value getter

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default_value=(val : Int)

Property default_value setter

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default_value_enabled

Property default_value_enabled getter

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default_value_enabled=(val)

Property default_value_enabled setter

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default_value_enabled?
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enum_names

Property enum_names getter

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enum_names=(val)

Property enum_names setter

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get_default_value
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get_enum_names
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get_hint
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get_max
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get_min
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get_step
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hint

Property hint getter

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hint=(val : Int)

Property hint setter

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is_default_value_enabled
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max

Property max getter

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max=(val : Int)

Property max setter

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min

Property min getter

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min=(val : Int)

Property min setter

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set_default_value(value : Int64) : Void
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set_default_value_enabled(enabled : Bool) : Void
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set_enum_names(names : Pointer(Void)) : Void
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set_hint(hint : Int64) : Void
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set_max(value : Int64) : Void
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set_min(value : Int64) : Void
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set_step(value : Int64) : Void
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step

Property step getter

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step=(val : Int)

Property step setter

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Nested types