Godot::NavigationPathQueryParameters3D
Inherits Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_excluded_regions
Sourceget_included_regions
Sourceget_map
Sourceget_metadata_flags
Sourceget_path_postprocessing
Sourceget_path_return_max_length
Sourceget_path_return_max_radius
Sourceget_path_search_max_distance
Sourceget_path_search_max_polygons
Sourceget_pathfinding_algorithm
Sourceget_simplify_epsilon
Sourceget_simplify_path
Sourceget_start_position
Sourceget_target_position
Sourceset_excluded_regions(regions : Godot::Array) : Void
Sourceset_included_regions(regions : Godot::Array) : Void
Sourceset_map(map : Int64) : Void
Sourceset_metadata_flags(flags : Int64) : Void
Sourceset_path_postprocessing(path_postprocessing : Int64) : Void
Sourceset_path_return_max_length(length : Float64) : Void
Sourceset_path_return_max_radius(radius : Float64) : Void
Sourceset_path_search_max_distance(distance : Float64) : Void
Sourceset_path_search_max_polygons(max_polygons : Int64) : Void
Sourceset_pathfinding_algorithm(pathfinding_algorithm : Int64) : Void
Sourceset_simplify_epsilon(epsilon : Float64) : Void
Sourceset_simplify_path(enabled : Bool) : Void
Sourcesimplify_path?
Source