Godot::Curve3D
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
clear_points
Sourceclosed?
Sourceget_bake_interval
Sourceget_baked_length
Sourceget_baked_points
Sourceget_baked_tilts
Sourceget_baked_up_vectors
Sourceget_point_count
Sourceget_point_tilt(idx : Int64) : Float64
Sourceis_closed
Sourceis_up_vector_enabled
Sourceremove_point(idx : Int64) : Void
Sourceset_bake_interval(distance : Float64) : Void
Sourceset_closed(closed : Bool) : Void
Sourceset_point_count(count : Int64) : Void
Sourceset_point_tilt(idx : Int64, tilt : Float64) : Void
Sourceset_up_vector_enabled(enable : Bool) : Void
Sourcetessellate(max_stages : Int64, tolerance_degrees : Float64) : Pointer(Void)
Sourcetessellate_even_length(max_stages : Int64, tolerance_length : Float64) : Pointer(Void)
Sourceup_vector_enabled?
Source