class

Godot::CollisionPolygon2D

Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

build_mode

Property build_mode getter

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build_mode=(val : Int)

Property build_mode setter

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disabled

Property disabled getter

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disabled=(val)

Property disabled setter

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disabled?
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get_build_mode
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get_one_way_collision_direction
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get_one_way_collision_margin
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get_polygon
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is_disabled
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is_one_way_collision_enabled
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one_way_collision

Property one_way_collision getter

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one_way_collision=(val)

Property one_way_collision setter

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one_way_collision?
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one_way_collision_direction

Property one_way_collision_direction getter

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one_way_collision_direction=(val)

Property one_way_collision_direction setter

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one_way_collision_margin

Property one_way_collision_margin getter

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one_way_collision_margin=(val : Number)

Property one_way_collision_margin setter

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polygon

Property polygon getter

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polygon=(val)

Property polygon setter

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set_build_mode(build_mode : Int64) : Void
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set_disabled(disabled : Bool) : Void
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set_one_way_collision(enabled : Bool) : Void
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set_one_way_collision_direction(direction : Vector2) : Void
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set_one_way_collision_margin(margin : Float64) : Void
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set_polygon(polygon : Pointer(Void)) : Void
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Nested types