Godot::CollisionPolygon2D
Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
disabled?
Sourceget_build_mode
Sourceget_one_way_collision_direction
Sourceget_one_way_collision_margin
Sourceget_polygon
Sourceis_disabled
Sourceis_one_way_collision_enabled
Sourceone_way_collision?
Sourceset_build_mode(build_mode : Int64) : Void
Sourceset_disabled(disabled : Bool) : Void
Sourceset_one_way_collision(enabled : Bool) : Void
Sourceset_one_way_collision_margin(margin : Float64) : Void
Sourceset_polygon(polygon : Pointer(Void)) : Void
Source